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Immersive Fugacity VR Experiment

Virtual Reality · Hand Gestures · Controllers · Meta Quest 3

An hour-long virtual reality experiment that teaches an abstract thermodynamic concept to a whole class at once, consistently and safely.

The virtual fugacity apparatus with its pressure gauge, valves and live experiment data panel

Robi, the instructor who guides students through the experiment. Drag to rotate.

PlatformMeta Quest 3
ScaleUp to 12 headsets in parallel
SessionAround one hour, guided
In use atThermodynamics B, Technion

THE CHALLENGE

How do you teach an abstract thermodynamic concept like fugacity to a whole class at once, consistently and safely, without each student getting a different experience?

THE SOLUTION

An hour-long virtual reality experiment where students operate the lab equipment themselves, heating the material, moving the piston, opening valves, and reading the pressure, guided by a virtual instructor. Up to 12 devices run in parallel, each paired with the instructor’s tablet. Movement inside the experiment is deliberately designed to keep motion sickness to a minimum, so a full hour in the headset stays comfortable for an entire class.

THE RESULT

The whole class goes through the same precise, safe experience together, instructors see exactly where each group is and collect the session data, and an abstract concept becomes a tangible, guided experiment. In use in the Thermodynamics B course at the Technion.

THE SERVICE BEHIND IT

Services We build software that turns complex scientific and engineering work into something people can see and handle, across headsets, phones and desktops, and we take it from concept through to a system that runs every week. Read more →

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